Reshade.Setup 6.3.1

Post-processing injector for games and video software

Injector with a GUI where you can select the game, shaders and presets to inject. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more ... ReShade exposes an automated and generic way to access both frame color and depth information (latter is automatically disabled during multiplayer to prevent exploitation) and all the tools to make it happen. ReShade features its very own shading language and compiler, called ReShade FX. The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states, ... For full add-ons support, which might get caught by multiplayer anticheat, please see the Reshade.Setup.AddonsSupport package.

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