RodZill4.MaterialMaker 1.6

A procedural textures authoring and 3D model painting tool based on the Godot game engine

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models. Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

Command Line

Info

  • last updated 4/18/2026 12:00:00 AM
  • Publisher: RodZill4
  • License: MIT

Dependencies

No dependency information