shader-slang.slang
2025.18.1

Making it easier to work with shaders
Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, Stanford, MIT, UCSD and the University of Washington.
Command Line
Info
- last updated 10/2/2025 12:00:00 AM
- Publisher: The Slang Shading Language
- License: Apache-2.0 WITH LLVM-exception
Dependencies
No dependency information